DinoStudios Zenless bike models
Favorite hard-surface work / DinoStudios

Roblox modeler, builder, developer, game owner

I build worldsworth playing.

I'm Dino. I shape characters, maps, props, and game-ready identities for Roblox experiences that want to feel unmistakable.

Explore the work

Dino by the numbers

One studio. Every shape a game needs to feel alive.

Billionsof visits across contributed experiences
200K+peak CCU contribution
Crystal effect prop
187portfolio works available in the full gallery

Owned and notable projects

Two worlds. Two different roles.

Anime Timeline Impact official artwork

The flagship owned project

Anime: Timeline Impact

A turn-based anime RPG shaped around characters, cinematic maps, and semi-open-world exploration. This is DinoStudios' owned headline project.

Enter the game server

Notable contribution

Zenless Showdown

This city showcase belongs to Zenless Showdown. It is presented as notable contribution work, separate from Dino's owned Anime: Timeline Impact project.

Notable environment

Zenless Showdown

A high-energy urban combat environment with layered scale, atmosphere, and effects.

Character and hair

Laevatain

A detailed character build pairing layered crimson hair with a flowing white outfit.

Creature modeling

Springtrap

A horror-focused Springtrap model with exposed structure, wires, and weathered detail.

Presentation

Cinematic character

Character work presented with a stronger cinematic identity.

Notable character

Chopper model

One of Dino's favorite stylized character builds from the full archive.

R6 clothing

Sandal (Touhou)

A Touhou-inspired Sandal character set with layered textile, armor, hair, and accessories.

R6 clothing

Igris (Solo Leveling)

Igris recreated with a sharp crimson armor silhouette, gold accents, and a sweeping plume.

Hard surface

Zenless bike props

Game-ready vehicle props composed inside a dense neon city setting.

R6 clothing

Dark Souls III

A Dark Souls III armor study built around heat, ash, weathering, and a strong material finish.

One pipeline, five disciplines

From first silhouette to final world.

Characters

R6 models, outfits, creatures, and full character silhouettes.

Hair

Layered, stylized hair made for Roblox characters and gameplay.

Worlds

Large maps, cities, interiors, arenas, and environmental storytelling.

Props

Weapons, mechanical forms, accessories, and hero assets.

Direction

Visual development that turns isolated assets into a coherent game identity.

Contribution proof

Work seen at scale.

Public snapshots from July 21, 2026. Live Roblox counters naturally change over time.

ExperienceVisitsPeak
Emergency Response: Liberty County1.5B49.2K
untitled boxing game1.4B52.8K
Universal Tower Defense Z298.2M132K
Invincible Showdown49.8M16.5K
Cooking Chaos18.2M1.7K
Touhou Tower Assault11M315

Additional projects & contributions

Selected production work, listed without performance rankings.
ContributionAnime Frontiers
ContributionArise!
ContributionEclipse Hour
ContributionSealed Souls
ContributionLevel Bound
ContributionDelta Productions
ContributionAnime Eternal Simulator

Commission menu

Clear starting points. Serious custom work.

Final quotes account for complexity, deadline, revisions, and production optimization.

3D model

Complexity defines the final range. Highly detailed work can rise higher.

10K-25K+Robux

R6 clothing

A complete layered R6 clothing set starts here and scales with design complexity.

45K+Robux

R6 hair

Built and optimized for Roblox avatars and in-game use.

20K+Robux

Map build

Large playable environments. Robux pricing includes tax coverage.

$1,000-$2,000+or 300K+ Robux

Games I owned

Five shipped experiences.

Undertale: Underground Showdown

793,757 visits

Undertale: Another Au

1,460,088 visits

Undertale: The Other AUs

378,379 visits

Undertale: Underground's RNG

63,645 visits

Undertale: Brightness Future

14,980 visits

Year archives

Earlier worlds and characters.